Fourmille Gratule , Stefano Dubay : Hello all,
Here is my interpretation of the lovely concept by Alessandro Barbucci.
From Ekhö.
Mostly made with ZBrush, mostly via ZModeler, few bits and pieces with Maya for modeling or topological cleanup.
Clothing w
Here is my interpretation of the lovely concept by Alessandro Barbucci.
From Ekhö.
Mostly made with ZBrush, mostly via ZModeler, few bits and pieces with Maya for modeling or topological cleanup.
Clothing w