Emily the Assassin, Mido Lai : The model is sculpted in Zbrush, and retopo in Maya. Textures are baked in Marmoset and painted with Substance Painter and Mari.
The render is done in both Marmoset and Substance Painter
Concept by Kyoung Hwan Kim(Tahra) : h
The render is done in both Marmoset and Substance Painter
Concept by Kyoung Hwan Kim(Tahra) : h