Modular sci-fi corridor in unreal engine 4 with bps material use and spline editor for pipe. Material and texture create in Substance Designer Trims create in
Re-Lighting, Mario Privitera : Relighting my Sci-Fi Environment.<br/>Modular sci-fi corridor in unreal engine 4 with bps material use and spline editor for pipe. <br/>Material and texture create in Substance Designer <br/>Trims create in